Command & Conquer: Red Alert. Command & Conquer: Red Alert is a real- time strategycomputer game of the Command & Conquer franchise, produced by Westwood Studios and released by Virgin Interactive in 1. The second game to bear the . The Play. Station version was also re- released as a download on the Play. Station Network for PSP and PS3. Players could queue commands, create unit groups that could be selected by a number key, and control numerous units at a time.
The game was known to be easy to control, simple to learn and responsive to users' commands. It also featured two factions that had differing styles of play. Red Alert is also hailed as one of the first games to feature competitive online play. The single player campaign also received high praise for its detailed story line and missions, which often required the player to defeat the enemy with various sets of circumstances before continuing. Like Tiberian Dawn, the game has split routes for most missions. The objective stays the same but only the map layout differs. The single player campaign was also complemented by live action cinematic sequences that are a feature of all Command & Conquer RTS games since the original, except for Command & Conquer: Generals.
The game balance between the forces of the Allied and Soviet armies differed from other games at its time. Unlike the 'rock- paper- scissors' balancing of modern games, Red Alert required each player to use their side's strengths in order to compensate for their weaknesses. This stood in contrast to games such as Total Annihilation or Warcraft II: Tides of Darkness, in which both sides had units with similar abilities and relied instead on outnumbering or possessing a better balanced force than their opponent. Players acquire credits to purchase structures and equipment by mining for ores and minerals (as the valuable, yet hazardous Tiberium in the regular C& C series has not yet been discovered in this timeline). Rare gems generate more credits and are faster to mine, but unlike ores, do not regenerate within the map. Players can gain more credits and increase their buying power by building more ore factories and ore trucks.
The Soviets also have superior defensive capabilities against ground attacks, with the Flame Towers and Tesla coil, the latter able to destroy most Allied armor in 1- 2 hits although it has high power consumption. The Soviets' weakness is at sea; their only offensive naval unit is the submarine, which exists to counter Allied warships and gain intelligence. It is normally invisible except when surfacing to attack, when it is vulnerable to destroyers and gunboats. The Soviets' secret weapon is the Iron Curtain, a device that renders a selected unit invulnerable to attacks for a short period of time. They also have a wide selection of air units for assault (the Mi.
G- 2. 7, Yak- 7, and Mi- 2. Hind) and map revelation through spy planes, and can deploy infantry by air through paratroops or by the Chinook transport helicopter (the latter only present in multiplayer). Their infantry can survive longer with good use of their Medic unit. The Allies' strongest tank (the Medium Tank) is weaker in a one- on- one engagement against the Soviets' starting tank (the Heavy Tank), but the Allies also have anti- tank minelayers to counter superior Soviet armor. The Allies have only one air unit, the anti- tank AH- 6.
D Apache Longbow, compared to three Soviet air units; however, the Allies also have anti- aircraft guns (more powerful but shorter- ranged than Soviet Surface to Air Missiles). Allied defenses against ground assaults. On maps with water, Allies possess an advantage in naval power thanks to the Cruiser, which has the longest- ranged and most powerful surface- to- surface attack in the game, as its naval artillery can destroy buildings quickly; and the Destroyer, which is versatile and capable of adeptly taking on any type of unit type in the game. The Allies' secret weapon is the Chronosphere, which temporarily relocates a selected unit to another part of the map. They also possess several other tools of subterfuge and military intelligence, such as spies to gain information on or disable enemy facilities, and thieves for stealing enemy resources, hiding their own units and structures from detection, and revealing the whole game map with a GPS satellite. In online play and computer skirmish, both Allied and Soviet forces have access to the nuclear Missile Silo, which is not available to either side in single- player mode, although it is present in the Allied campaign. In online play and computer skirmishes, the Soviets have access to two of the Allied side's infantry: the Rocket Soldier (for anti- air and anti- tank fighting) and Tanya, a commando capable of easily killing infantry and destroying structures.
Find all the latest Command & Conquer: Red Alert 3 PC game downloads on GameWatcher.com. News; Reviews; Previews; Videos; Mods. The 1.10 English language cumulative patch for Command & Conquer: Red Alert 3. Command & Conquer: Red Alert is a real-time strategy computer game of the Command & Conquer. It requires Red Alert patch v3.03 or Red Alert patch v3.03 TFD. Command & Conquer: Red Alert: 1996: Command & Conquer: Tiberian Sun. A partial mod conversion of Command & Conquer: Red Alert 3. Only available through The Ultimate Collection version.
Command & Conquer: Red Alert starts out in 1. At the Trinity site in New Mexico in 1. Albert Einstein prepares to travel backward in spacetime. He activates his experimental time machine to find himself in Landsberg, Germany, on 2. December 1. 92. 4, where he meets a young Adolf Hitler just after the latter's release from Landsberg Prison.
Following a brief conversation between the two, Einstein shakes Hitler's hand while activating his time- traveling device. In the process of Einstein returning to his time of origin, Hitler dies due to the lack of his own equipment for the transit through time. This creates a new timeline, in which eliminating Hitler's actions has caused a change for the worst. Without Nazi Germany, the Soviet Union grew powerful under the rule of Joseph Stalin.
Unweakened, the USSR seizes land from China and then invades Eastern Europe, to achieve Joseph Stalin's vision of a Soviet Union stretching across the entire Eurasian landmass. In response, the nations of Europe form the Alliance, and start a guerrilla war against the invading Soviet army. Over the course of the game's story, the Allies and Soviets fight for control over the European mainland in an alternate World War II. Allied ending: Following the siege of Moscow, an Allied platoon discovers Stalin buried alive in the rubble of the Kremlin. Before they begin to remove the debris from the fallen leader, General Stavros stops them.
He convinces them that they saw nothing and orders them to leave the premises. Stavros then stuffs a handkerchief down Stalin's mouth before covering his head with a large stone and walking away. This outcome forces Kane . This ending also paves the way to the sequel, Red Alert 2.
Soviet ending: As the Soviets celebrate their victory in the newly captured Buckingham Palace, Stalin commends the Commander (the player), but is poisoned by Nadia. Nadia guns him down as the poison overcomes his body. Following Stalin's death, Nadia tells the Commander that the Soviet Union is now under the rule of the Brotherhood of Nod, who plan to return to the shadows again and reemerge in the 1. USSR, ready to do the Brotherhood's bidding for . If the Soviet campaign were to be completed in Red Alert, the USSR would emerge as the dominant Eurasian power and Kane and the Brotherhood of Nod would subsequently take control of this new empire.
Conversely, if the Allied campaign were to be completed, the Allies would emerge victorious and the timeline would instead lead into the events of Red Alert 2 (though Red Alert 2 completely ignores anything that could connect it to the Tiberium timeline). According to former C& C designer Adam Isgreen, however, Tiberian Dawn in fact follows on the conclusion of Red Alert's Allies campaign. With the release of Command & Conquer 3: Tiberium Wars in March 2. Electronic Arts published a document wherein an explicit reference to Kane's appearance in Red Alert is made. Since then many unofficial places do support it. The de facto place to play online today is Cn. CNet, which has at least 1.
Those repacks typically also include modding tools as well as network utilities for multiplayer matches. The expansion packs were designed by Westwood Studios with the . Much of the development on multiplayer maps was undertaken by players from the Compuserve Red Alert ladder.
New units, missions, maps and music were included in the expansions. Of particular note with the Counterstrike add- on is the addition of the secret Ant Missions titled . New Allied units include the Field Mechanic and the Chrono Tank. New Soviet units include the Missile Sub, the Shock Trooper, the M.
A. D Tank and the Tesla Tank. In addition, both sides receive the Demolition Truck. The add- on also includes hundreds of new maps as well as a new, significantly larger, map size. Command and Conquer: Red Alert: Retaliation (1.
It is almost identical to the Play. Station port of the original Red Alert, except it introduced some new units like Tesla Tank, Shock Trooper, Chrono Tank and Mechanic, and included 1. Gameplay also included an in- game sidebar code called Soylent Green Mode. In this mode all ore fields turn to people/civilians, and ore trucks harvest them with grisly sound effects. It also included 1.
FMV (full- motion video) clips that were not in any of the PC expansion packs, which had none. All of the videos are shown when the player either starts playing through the operational theatre from the beginning or when all the missions of the theatre are accomplished.
In other cases, the briefing text is shown. The FMVs include a general for each side, telling the player the mission objectives; The Allied General Carville later appears in Red Alert 2 while Soviet General Topolov has made no further appearances in the Red Alert series. The Retaliation videos are available for the PC Red Alert in the Red Alert modification The Lost Files.
It requires Red Alert patch v. Red Alert patch v. TFD (for the Red Alert version of the C& C The First Decade package).
Red Alert Retaliation was released as a download for PSP and PS3 from the Play. Station Network in Europe on December 4, 2. North America on December 3, 2.